


#Need for speed most wanted 2012 car list series#
It features a series of checkpoints to a finish line with the "Meet Up" location acting as a start line. Only players that haven't been taken down by another will be able to set a score for a "Speed Test." Each player can improve their score at any point during the event so long as they haven't been taken down.Ĭrashed or being wrecked will not revoke the player's ability to set a score during a test.Ī Race is a player versus player event. A player that has been taken down but still holds the highest score for a goal will win the "Speed Test." Players can also takedown each other during a "Speed Test." Taking down a player will block them from being able to improve their score for the given goal. The player that sets the best overall score for a given goal is shown at the top of the multiplayer leaderboard. This will cause all players to forfeit their earned SpeedPoints for that challenge.Ī Speed Test is a versus objective featuring a set target that all players can compete to set a record for.Īll players have a set time in which they can compete to set their score towards a given goal. A challenge that requires a specific location will mark the destination with a green diamond.Ī group of players can fail a challenge if they do not meet the requirements of its goal(s) in less than ten minutes. The target objective or location is described to the player in the ticker that appears along the bottom of their HUD. Some challenges feature two parts a required destination and then a set goal. Players are rewarded a greater amount of Speed Points based on how well they performed in the challenge or how much they contribute towards its goal. Players that do not attempt to reach the "Meet Up" location are transported to it after a short amount of time has passed.Ī Challenge is a co-operative objective that features a target each player must meet in order for it to be completed. The player is also informed of a required vehicle change if they reach a "Meet Up" in an invalid vehicle. "Meet Up" locations that require the player to be in a specific vehicle are highlighted for each player at both the initial prompt of the congregation and on the ticker found at the bottom of every player's HUD. Players that are within the "Meet Up" location are granted invulnerability until the event begins or they leave the boundary of the "Meet Up." The invulnerability makes the player immune to any damage dealt by other players including take downs. It will change to a green circle upon the player's arrival at the location as long as they arrive in an eligible vehicle. The "Meet Up" location is highlighted with a red circle on the player's map. Some "Meet Up" locations may require the player to be in a specific class of vehicle before they are eligible to be included at the location. Meet Up is a set location that all players must gather at before an event within a SpeedList can begin.
